Check out our latest behind the scenes video with the super talented hip-hop artist and all around good guy Mantra. This is our most extensive video update yet, and Mantra takes us through the process of creating some of Play It Safe's original music, the relationship between improvised music and acting, as well as the music video for his track "The Fear" which was created by the core creative team behind Play It Safe.
We're excited to release our third behind the scenes interview, this time with the one and only Alasdair Tremblay-Birchall! Alasdair is a rising star in the Melbourne comedy scene and he's worked on a ton of great projects so far, including Shaun Micallef's MAD AS HELL, ABC iview's Australia Think Tank, and the great podcast Two In The Think Tank.
Hey guys, I thought it was high time for another quick update on how Play It Safe is coming along. Post production is going very well, and we screened the entire film for some of our core crew members for the first time a few weeks ago. Not only was is very rewarding to be able to show the guys what they've been working so hard on for so long, but it was amazing to get their feedback on how the edit is coming along. Right now, Raechel and I are working hard on our third cut of the film and we'll be testing it on some real audience members (i.e. people who weren't involved in the film's production) for the very first time within the next two weeks!
Last week we hit another milestone in post-production as we screened the first half hour of Play It Safe for some our key team members (including cinematographer Sherwin Akbarzadeh, music supervisor & AP Oscar O'Bryan, and my good pal & longtime-collaborator Maia Tarrell). This was the very first time anyone other than Raechel and I had watched such a large chunk of the film which made the event equal parts exciting and nerve wracking. It was all smooth sailing once we got going though, and Rae & I collected a boatload of really valuable feedback. We're already back hard at work tweaking the edit with the aim for all five of us to reconvene to review the entire film within the next month.
Welp, I'm ashamed to say that this update is very much overdue! A massive amount has happened since my last proper post in December last year, and while I often intended to write updates I've unfortunately found myself much too busy. However, the good news is that I've been busy working hard on Play It Safe! So much so that we wrapped up principle photography in early April, and we are only a couple of weeks away from having our first assembly!
As I'm learning more and more, directing films is really about making decisions. What kind of performance do you want out of your actors? How do you want to frame up the shot? Do you want to use music in the scene? The list goes on and on. Unfortunately, in my opinion, making these decisions can often be a lot more complicated and confusing than it needs to be.
In my opinion, the technical side of filmmaking is often more complicated than it needs to be. This is because of the way filmmaking has developed over time. A lot of the methodology and terminology we still use today is based on the way things were done years and years ago. Take for example: the way the 16:9 aspect ratio was developed, the fact that your sound guy will probably still say “speed” to indicate that the sound is recording, and don’t even get me started on the different framerates we’ve been left with thanks to the differences between PAL & NTSC.
Aspect ratios are one of those things can seem a bit overwhelming when you’re getting started. I used to refer to some of the wider aspect ratios as “extra-widescreen” (and I actually still do sometimes, just for fun). I remember when we made Fraught back in 2006. I desperately wanted to present the film in an aspect ratio of 16:9 or wider but we didn’t have access to a camera that could shoot that natively. So we settled for 4:3. Now, I know of a bunch of things we could have done to fix that (especially since it’s a rotoscoped animated film).
With this post, I’ve done my best to explain what aspect ratios and resolutions are in relation to film and video. The rest of the post then explains the most common aspect ratios and lists some common resolutions for each.